![]() ![]() Rather than make challenging calls about what to build, blindly building everything always seemed like the best choice. But a crucial part of creating interesting choices is that something has to be sacrificed in order to choose a different path, but here every building takes a maximum of four turns to build (and usually one or two), which makes almost everything too easily accessible. Age Of Wonders III is filled with decision points: a map filled with resources to gather and dungeons to explore, spells and abilities to research, different buildings and units to produce in cities. Unfortunately, far too many battles are mismatches, because the strategic layer just isn't up to the standards of the tactical battles. And, of course, if a battle is too much of a mismatch, it can be skipped to save time. ![]() Play Battles are surprisingly fast to play, especially given that they're turn-based, and they stay interesting whether it's a confrontation between a hero and a powerful demon, or a massive siege with multiple armies in the mix, wizards throwing fireballs and trebuchets destroying walls. For instance, each race has a cheap ranged unit, but where the Elven longbowmen are more expensive and deadly, the Goblins may have “swarm darts” who are weaker but have poisoned missiles that do much more damage to unarmored, living enemies. While there are a few troop types like pikemen copied between races, even simple units can have major differences. One of the chief joys of the tactical battles is that each unit can feel quite different. Developer Triumph Studios has also done a marvelous job of making its turn-based clashes between little Goblins and giant Dragons play fast and smart. And the music, much of it remixed from previous games in the series, remains a highlight. Warg-riding Goblins and Elvish Crusaders all look and play differently, adding personality and depth. Like previous games in the series, Age of Wonders embraces the very best of its familiar fantasy setting, crafting its units and its world with affection and detail. Hero customization is especially strong the ability to set character posture has great effects on the personality they exude. Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.Ĭreate endless scenarios using the random map generator.Ĭompete in multiplayer wars with up to 8 players online.Play AoW3’s form is conventional: pick a hero from a fantasy race like Dwarves, Orcs, or the lizard-like Draconians, expand across a Civilization-like map, explore dungeons, and conquer rival heroes. Learn to use flanking and master your army’s hundreds of abilities. Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.Ĭrush your enemies using the detailed 3D turn-based Tactical Combat System.īecome a master tactician. Wield earth shattering magic and terra-form the lands for your needs. Research powerful skills unique to your class to develop your empire and arsenal.Ĭhoose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.Įxplore and Exploit a Living Fantasy WorldĮxplore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.Įxpand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources. Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike! Game Description: Age of Wonders III is the long anticipated sequel to the award-winning strategy series. ![]()
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