![]() ![]() As for the in-game combat, which is far more visceral and bloody than Kurosawa’s films often got, Connell says it pays respect to a more modern samurai film that owes a debt to Kurosawa, Takashi Miike’s 2010 film “13 Assassins.” And “Yojimbo” (1961) served as a touchstone in the design of the many characters, the small towns you explore and even your character’s customizable outfits and armor. I think it’s one of the selling points of the game when I look outside in.”Īlso Read: 10 Westerns Inspired by Samurai Movies, from 'The Magnificent Seven' to 'A Fistful of Dollars' (Photos)Ĭonnell says the game’s story most resembles Kurosawa’s “Seven Samurai” (1954) in how you recruit other warriors to help take back the island. “But I also love the color aspect of the game. It has rich blacks and whites and looks awesome,” he said. “If I’m feeling like I want to take a vintage old, awesome photo mode photograph, I usually turn on the Kurosawa Mode. Granted, Kurosawa made some gorgeous looking films in color too, and “Ghost of Tsushima” has its own photo mode to capture the vibrant colors, floating flower petals and numerous terrains that make playing the game eye-opening. “That’s when I first started prototyping it and realized, wow, we should definitely make this something you can play for a long period of time, if not the entire game.” “When the game started to mature up, you could see all the greatness in it and see where it’s really shining, especially the beauty of it, the art, the trees, the foliage, at that point we were like, okay now we need to develop a black and white mode because it’s going to look so good on these forests and trees and cool outfits and hats and helmets,” Connell said. ![]() “Ghost of Tsuhsima” Kurosawa Mode/Sony/Sucker Punch “You can pick it from the very beginning because there are some great cutscenes that set up the story, and we wanted for someone who really wanted to try that mode not have to wait to go into the gameplay to go into the options menu to turn on.”Īlso Read: Worldwide Video Game Spending Totals $10.46 Billion in June, Up 9% Annually “We wanted it to be something that you can first of all turn on as soon as you start the game,” Connell, the game’s co-creative director and art director, told TheWrap. ![]() And if you’re a crazy enough film buff to want to really be immersed in that samurai world, Sucker Punch art director Jason Connell says you can and should consider playing the entire game that way. If you’re already deep into the new PS4 game “Ghost of Tsushima” and you haven’t toggled on Kurosawa Mode, the optional black and white filter that makes everything resemble the samurai films of Japanese auteur Akira Kurosawa, do so immediately.īut any new players should know that Kurosawa Mode is available in “Ghost of Tsushima” right out of the box. ![]()
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